Loading...

Widget Social Posts
Loading...

Hey, Trend Watchers!
Click to Dig Deeper

         

#Spatial



WWDC 2023 Principles of spatial design - Apple Vision Pro

空間(によるスペイシェル)コンピューティングは、ジェスチャーインターフェイスを原理原則としています。

Windowsから始めましょう。私たちは新しい視覚言語でWindowsを設計しました。

ガラス素材は、世界とのコントラストを提供し、人々に周囲の意識を高め、さまざまな照明条件に適応します。

このシステムは、Windowを移動、閉じ、サイズ変更するためのコントロールを提供します。

人々はWindowのバーをつかんで、周りのどこにでもWindowを動かすことができます。動くとき、彼らはいつも誰かと向き合うことに注目してください。

これにより、インターフェイスが読みやすく、使いやすく保たれます。

人間中心のアプリを設計する方法について話しましょう。良いデザインは、常に人間中心ですが・・・

今、これは全く新しい意味を持ちます。人々はデバイスを着用し、目と手を使って交流し、自分のスペースで自分のビューを通してアプリを体験します。

空間アプリを設計するときは、誰かが何を見ることができ、どのように移動する必要があるかを考えてください。

人々が見ることができるものから始めましょう。

人々がその装置を身につけると、目前の世界を見ることから初まります。

これが彼らの見えている視野です。中央で物事を見るのが最も簡単なので、そこに最も重要なコンテンツを配置してください。

2023年から始まったジェネレーティブ人工知能などのChatGPTに近い機能を活用して

目の前に権力者が映った瞬間に過去の黒歴史、権力者の嫌がる情報がポップアップ表示されれば・・・

ファクトチェックにもなり有名人や著名人、芸能人、芸人、女優、俳優の過去の黒歴史、権力者の嫌がる情報も表示してくれると

知名度と言う概念での優越的地位の乱用をリアルタイムで抑止できるかも知れません。

同時に・・・

歴史が示すところによれば、警察が、ひとたび大量のデータを保有し、無実の人々の追尾するようになると

暴走し、拡大解釈をし続け、脅し、威嚇、特権意識の乱用や政治的な優位を得る行為。

時には、法令を無視した同意や許可申請のない単なる覗き見行為へと濫用されがちです。

警察の大量データの保有や警察の権力濫用もリアルタイムで抑止して権力分立、基本的人権を尊重できるかも知れません。

<おすすめサイト>

Apple Vision Pro 2024

WWDC #2024 #visionOS #GPT #spatial #design

2024-06-20 12:30:46 GMT

WWDC 2023 Design for spatial input - Apple Vision Pro

「WWDC2023から、空間(によるスペイシェル)コンピューティング」について

空間にインプットし入力できるデザインについて

現実に、空間には描けないが、デジタル空間によって空中の仮想空間中に描くことが実現できる。

これにより、Apple Mapなどに二次元空間で位置を保存できる状況から

三次元空間へ拡張できるため屋内ならApple標準のホームアプリと連携して目の前の空間に操作方法などのイメージを

表示ウィンドウに貼り付け、即座に呼び出し、必要なデータを好きなだけ光速で読み込み可能になる。

屋外ならMapに三次元表示が「空間(によるスペイシェル)コンピューティング」により描くことが可能になる。

そして、スクリーンを「ズーム」して拡大したい場合は両指でゴムを引き伸ばすようなジェスチャーをすればよく

スクリーンのどこを見てるかによって同じジェスチャーでもズーム拡大される場所が視線の先の場所を起点として拡大される。

2023年から始まったジェネレーティブ人工知能などのChatGPTに近い機能を活用して

目の前に権力者が映った瞬間に過去の黒歴史、権力者の嫌がる情報がポップアップ表示されれば・・・

ファクトチェックにもなり有名人や著名人、芸能人、芸人、女優、俳優の過去の黒歴史、権力者の嫌がる情報も表示してくれると

知名度と言う概念での優越的地位の乱用をリアルタイムで抑止できるかも知れません。

同時に・・・

歴史が示すところによれば、警察が、ひとたび大量のデータを保有し、無実の人々の追尾するようになると

暴走し、拡大解釈をし続け、脅し、威嚇、特権意識の乱用や政治的な優位を得る行為。

時には、法令を無視した同意や許可申請のない単なる覗き見行為へと濫用されがちです。

警察の大量データの保有や警察の権力濫用もリアルタイムで抑止して権力分立、基本的人権を尊重できるかも知れません。

<おすすめサイト>

Apple Vision Pro 2024

WWDC #2024 #GPT #spatial #input #visionOS

2024-06-18 12:18:28 GMT

altered alley #metaverse #augmented reality #spatial #web3 #art gallery #nft #spatial gallery #over the reality #alteredalley

2024-06-14 18:58:16 GMT


Best regards

 Can The Sun Rays Creation Process Depend On Saturn Motion?

or

or

or

Abstract

Paper Question

Can The Sun Rays Creation Process Depend On Saturn Motion?

The question tells us (If Saturn Is Not Found In The Solar System The Sun Rays Can Not Be Created)- If This is a fact- That proves we understand wrongly (completely) how the sun rays is created!

The question refuses directly The Sun Nuclear Fusion Theory – and tells us – The Sun Rays Is Produced by another Method – and

This another method depends on Saturn motion perfectly and without Saturn motion this method can NOT work and No Sun Rays Can Be Produced

The question answer can be summarized in 3 points

(Point No. 1) The Refutation Of The Sun Nuclear Fusion Theory

(Point No. 2) The Planet Motion Reason And Design

(Point No. 3) Saturn Effect On The Solar System Motion

Let’s discuss these points in following…

(Point No. 1) The Refutation Of The Sun Nuclear Fusion Theory

There Are 7 Facts Refute The Sun Nuclear Fusion Theory…

  1. Planet Motion Produces Energy
  2. The gravitational waves are produced by the planets motions energies and NOT by the sun gravitational field (Moreover the sun does Not create a gravitational field)
  3. The Gravitational Waves Can Move By Speed Of Light (C= 300000 km/s)
  4. The Sun Rays Is Created By The Gravitational Waves Motions
  5. The Sun Rays Creation Process Depends on A Relative Motion
  6. The Sun Corona Temperature Is (5 million Kelvin) and the sun surface is 5800 Kelvin because the energy is NOT produced by The Sun Nuclear Fusion.
  7. The Sun Data Depends On The Planets Data 

Let’s summarize these facts in following

(Fact No. 1) Planet Motion Produces Energy

Any moving body produces energy (½ mv^2), the planet motion produces energy also, but where’s the planet motion energy?

The planet doesn’t store the energy in its body because it would raise this planet temperature and no planet temperature is raised by its motion- logically where can the planet motion energy be stored? In the space in waves form-

Means- the planet motion energy creates waves in the space

The space is similar to the sea of water, and the planet is similar to a fish swims through the sea of water- as we know- the fish moves by hitting the water by its body and by this action waves are created in the water- also we conclude the water moves by a velocity equal the fish velocity because of the reaction force-

Similar to that, the planet motion energy creates waves in the space- these waves are similar to the water waves, they move far from their planet and can be reflected- also we conclude the space waves move by a velocity equal the planet velocity-

Also–because the planets revolve around the sun in one direction- the planets motions energies waves move toward Pluto perpendicular on the revolution direction.

In Pluto orbit these waves are unified into one unified wave moves by the planets velocities total (9 planets velocities total is 176 km/s)

Pluto reflected this unified wave toward Venus and this wave revolves around the sun through the Earth moon orbit- because- all planets motion energy is stored finally in the moon orbit-

 And because the wave revolves around the sun through the moon orbit- the moon velocity is added to the total (the moon velocity = the Earth velocity) – by that

The velocities total be (176 +29.8 = 205.8 km/s)

Shortly-

The Planets Motions Energies Are Unified Together And Produce One Unified Wave Revolves Around The Sun Through The Earth Moon Orbit And This Unified Wave Moves By A Velocity 205.8 km/s.

(Fact No. 2) The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Sun Gravitational Field (Moreover The Sun Does Not Create A Gravitational Field)

I claim the space waves which I have described are the gravitational waves, the scientists called them wrongly supposing that these waves are produced by the sun gravitational field but this is NOT True – on the contrary- these waves are produced by the planets motions energies.

The previous analysis proves clearly that, the planet motion must create waves in the space- by that- I have a reason to claim that (the gravitational waves are produced by the planets motions energies)- and also the sun doesn’t create a gravitational field – let’s prove that in following to cause a confidence in my conclusion

The Sun Doesn’t Produce A Gravitation Field  

  • The Sun Rotation Period is (25.4 days at equator) and (34.4 days at pole), that proves the sun has NO massive gravity (even it has no gravity equal any planet gravity otherwise it would rotate in one period of time)
  • No planet moves by the sun gravity (Newton Is Wrong).

The planet moves by its creation force- means-  the planet creation and motion should be done by the same one force because if two forces have effects on the same one planet, this planet would be broken

  • Mass gravity Can Not Cause any Motion- (Newton is wrong)– let’s explain that -Mass gravity is a bond between 2 masses – the Earth and the moon are bond together by the mass gravity- They are similar to a lorry and its trailer– If a force causes the Earth to move the moon will move with the Earth– this is the effect of the mass gravity but the mass gravity can’t cause any motion! Why? Suppose the moon moves by the Earth mass gravity- The moon motion produces energy (1/2mv^2)- and– From what source this motion energy will be provided? From the mass itself! means- If the Earth causes the moon to move that necessitates to decrease the Earth and moon masses by the motion energy– it’s wrong definition for the mass gravity - the mass gravity creates a bond between two masses- and if a force causes the Earth to move the moon will move with the Earth, in this case, this force will provide the motion energy for the Earth and the moon– but No Motion can be done by the mass gravity.

(Fact No. 3) The Gravitational Waves Move By Speed Of Light (C= 300000 km/s)

This fact I provide by a direct proof – in following –

This Is Extraordinary: Gravity Can Create Light, All on Its Own

https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK “https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83”&HYPERLINK “https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83”&HYPERLINK “https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83

This new article states the gravitational waves can move by high velocity motion and can produce a light beam. 

Notice –

I Claim The Sun Rays Is Created By This Method (The Gravitational Waves Motions) And Not By The Sun Nuclear Fusion

But- I have proved, the gravitational waves are produced by the planets motions energies- how can the gravitational waves move by speed of light if they are produced by the planets motions energies? And If the gravitational waves move by speed of light how they can produce a light beam?

The fact is that

The planets motions use different rates of time- for that – the planets motions energies are produced based on different rates of time and the motion by speed of light is done by using different rates of time – let’s explain how the unified wave (205.8 km/s) moves by speed of light relative to the sun point of space

W agreed that

There’s one unified wave revolves around the sun through the Earth moon orbit and this wave moves by velocity 205.8 km/s relative to the sun point of space

This is A Relative Motion between two players (the unified wave) and (the sun point of space)

The two players use different rates of time which is

(one second of the sun clock = 1461 seconds of the unified wave clock)

The unified wave (205.8 km/s) moves in 1461 seconds a distance = 300000 km/s

But the sun clock moves only (one second) during these (1461 seconds of the unified wave clock) –means-

The distance 300000 km is passed in (one second) of the sun clock- by that

The different velocity between the unified wave and the sun motions is 300000 km/s = speed of light ©

This analysis asks a new question (How Can The Planets Motions Use Different Rates Of Time?) this question is answered in Point (No. 2* the planet motion reason)

But there’s one more question we left behind- let’s remember it  

If the gravitational waves move by speed of light (300000 km/s) how can these waves produce a light beam? Let’s answer in the following fact No. (4*)

(Fact No. 4) The Sun Rays Is Created By The Gravitational Waves Motions

The gravitational waves move by speed of light (C=300000 km/s) relative to the sun point of space- this idea is proved by the article states (the gravitational waves move by speed of light) BUT

How Can This Motion Produce A Light Beam?  The energy is reflected in the solar system, and the energy reflection causes to square the velocities, for that, the speed of light (C=300000 km/s) be squared (C^2) by the energy reflection- and the value (C^2) is the source of energy can produce the light beam

The reflection of energy and its effects are proved strongly in my paper   

The sun rays creation process provides three new features which are

  1. The Gravitational Waves Move By Speed Of Light ©
  2. The Energy Reflection Squares The Velocities (C^2)
  3. The Sun Rays Is Produced From (C^2) That Means The Sun Rays Is Produced By  A Relative Motion

(Fact No. 5) The Sun Rays Creation Process Depends on A Relative Motion

There are three basic critics against The Sun Nuclear Fusion Theory-

(First Critic) The Source Of Energy- while the solar system is so rich in the motion energy- the nuclear fusion theory invented strange source of energy to produce the sun rays and left the stored motion energy without using- logically- the energy can NOT be stored forever and should be used- The sun rays is the very good outlet for the stored energy- means- the sun rays should be produced from the planets motions energies which are stored in the space in waves form (the gravitational waves)       

(Second Critic) The Sun Rays Production Method- The sun rays are produced by the relative motion- means- the used technical method is the relative motion- the motion produces a relative motion with different velocity = speed of light (C= 300000 km/s) and by the reflection of energy this velocity be squared (C^2) and the sun rays is produced from this value (C^2)

The important thing here is (The Relative Motion) why? because this relative motion is found between two players (the unified wave motion 205.8 km/s) and (the sun point of space motion 1 km/s) – the light production process depends on the different velocity between the two motions (C=300000 km/s)- means- if this different velocity is decreased (NO Light Beam Can Be Created)

So the method needs the different velocity to be (C= speed of light =300000 km/s) and that necessitates the unified wave velocity to be (205.8 km/s) and the sun point of space to be (1 km/s) BUT there’s NO any other point in the space moves by this velocity (1 km/s)- only – the sun point of space moves by 1 km/s – later I prove that 

Means- the different velocity (C=speed of light =300000 km/s) can be produced only between the unified wave motion (205.8 km/s) and the sun point of space

That tells- the light can be produced only on the sun point of space because this is the only one point in the space moves by velocity 1 km/s –

for that reason- the sun point of space is defined geometrically!

What does that mean (The Sun Point Is Defined Geometrically)?

The designer used many mathematical calculations and geometrical rules to define the sun position in the sky and the sun creation data- let’s give one example

(The sun diameter / the moon diameter) = (Earth orbital distance/ Earth moon dist)

The previous equation enables us to see the sun disc = the moon disc and that causes the total solar eclipse to be occurred- but– why the diameters rate = the distances rate? 

Because the designer made all mathematical calculations to guarantee the velocity of the sun point of space to be only (1 km/s) and Never be faster

Let’s see more data behind the total solar eclipse

4900 mkm (Jupiter orbital circumference) = 1.39 mkm (the sun diameter) x 3475 km =12104 km x 406000 km = 12756 km x 384000 km = 6792 km x 2 x 363000 km

3475 km      = the moon diameter                 12104 km    = Venus diameter

12756 km    = The Earth diameter                6792 km      = Mars diameter

 363000 km, 384000 km and 406000 km are the distances between the Earth and its moon in perigee, orbital distance and apogee radiuses respectively

We see how the data is designed geometrically accurately- why the data is created by this accurate system? because the designer aimed by all means to make the velocity of the sun point of space to be 1 km/s and never moves by any faster velocity

We remember (Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s) this fact is proved by my planet diameter equation-

Here also- the sun diameter is defined geometrically in proportionality with many planets to guarantee the velocity of the sun point of space be only (1 km/s)

This argument is so powerful against the nuclear fusion theory, because

The Sun Data Proves The Sun Rays Is Produced By (A Relative Motion) and not by nuclear fusion- the designer had a necessity to create these proportionalities between the sun position and data on one side with the planets data on the other side- the required task was (to create a system guarantee the velocity of the sun point of space to be 1 km/s and never moves by faster velocity) – this is the cornerstone in the sun rays creation process because the rays is created by A Relative Motion- based on different velocity = 300000 km/s

This velocity is the method by which the sun rays is created and If This Velocity Is Decreased No Light Beam Can Be Produced.

Notice

The sun circumference =4.37 million km and the sun rotation period at equator is 25.4 days – if we calculate the velocity of this motion (4.37 million km /25.4 days) the velocity be = 2 km /sec

This is a strong proof for my theory- and we note that- the machine uses the velocity 1 km/s and the sun velocity (2 km/s) forced the machine to make (double for all values) means- for example- the sun rays is created not by (90000 million km) but created by (180000 million km) as I explain later- means – this change in velocity from (1 km/s) to (2 km/s) has great effect on the data but the machine can still produce the light beam- shortly- the sun rays is created by this relative motion with different velocity = C= speed of light = 300000 km/s

(Third Critic)

The sun corona temperature is (5 million Kelvin) but the sun surface is 5800 Kelvin

This data proves strongly my theory – where

The sun rays is NOT produced by the sun nuclear fusion – means – the energy is NOT produced from the sun body – BUT

The energy is produced by the planets motions energies and for that the corona has energy more than the sun body- because the energy comes from out of the sun into the sun- shortly- the energy out of the sun is greater than the energy inside the sun because the sun does NOT produce this energy- this energy is produced by the planets motions energies.

(Fact No. 6) The Sun Corona Temperature Is (5 million Kelvin) and the sun surface is 5800 Kelvin because the energy is NOT produced by The Sun Nuclear Fusion.

This fact is told just before – the sun corona temperature is a strong proof supports my theory tells (the sun rays is created by the planets motions energies total and not by the nuclear fusion)

(Fact No. 7) The Sun Data Depends On The Planets Data 

As We Have Seen In The Total Solar Eclipse Data, the sun data is in proportionality with the planets data proves the sun rays is created by the planets motions energies- But – not only this data

The sun all data is created depending on the planets data – let’s see one more example

243/224.7= 29.53/27.3 = 27.3/25.4 = 1.0725

243 and 224.7 days Venus rotation and orbital periods respectively

29.53 and 27.3 days The moon day and rotation periods respectively

25.4 days = the sun rotation period at equator

The data shows clear harmony as if the sun data very similar to the planets data

(Point No. 2) The Planet Motion Reason And Design

A- The Solar System Creation Theory

The solar system is created from one energy- this energy is provided by one light beam its velocity is 1.16 million km per second

From this energy the space is created firstly and the light energy is consumed in the space creation and the rest energy is found in One Wave moves by speed of light (C=300000 km/s) – from this one wave the planets are created-

The creation is done in 2 stages

(First stage The Space Creation)

The original light beam (its velocity 1.16 million km per second) creates the planets orbits before any planet creation, starting from Mercury to Pluto, because of the orbits creation, the light energy is consumed and its velocity be 300000 km/s

We understand this is one light beam- its velocity was 1.16 million km per second and after the space creation this light velocity be 300000 km/s

(Second stage The Planets Creation)

The planets are created from this one wave moves by speed of light (C=300000 km/s)

NOTICE

There are strong proves prove a coherence of light is done between the light 1.16 million km per second and the light 300000 km/s- let’s see this idea deeply

The original light beam its speed (1.16 million km per second) started its motion from Mercury orbit to Pluto orbit (Mercury orbit is the light motion origin point) – and this light beam created all orbits before any planet creation- and the light lost its energy in the space creation and the rest energy is one light beam move by the known speed of light is (C=300000 km/s)

The other light beam is the rest energy- it moves by the known speed of light (C=300000 km/s) and it moves in the reflected direction from Pluto toward Venus and Mercury-

Now –there’s a coherence of light between these two light beams- the coherence is proved BUT we should ask (how can this coherence be occurred)? Because the original light (1.16 million km/s) is consumed and its energy is used already and the rest energy be this light its speed is (300000 km/s) - HOW can the light (1.16 million km/s) meet the light (300000 km/s)??

Imagine we have (116 dollars) and we spent all money except (30 dollars)- how can this (30 dollars) meet the original money (116 dollars)??

Let’s try to answer

Suppose the light beam (300000 km/s) moves in the reflected direction (in the space) and also (in the time) – that can enable the light (300000 km/s) to move into its past and meet the original one (1.16 million km/s) in the past and the coherence can be done there in the past- and we see the coherence results and effects on the solar system-

Means – the light (300000 km/s) moves into its past and found the original light (1.16 million km/s) in the past and the coherence could be done there in the past

Please note- this analysis tells us the light can move on the time axis means can move into the future and into the past- but the matter can Not do that- I explain the reason in my paper (No. I-6)

Shortly- we have a proof for the motion on the time axis and we can create the time machine by this method and the light will be our tool which can move into the past to get pictures and data from the past to us-  

Now

Let’s see how the planets are created

B- The Solar Planets Creation

We know- The solar system is one wave moves by speed of light (C=300000 km/s)

Through the space- (till now NO any planet is created)  

Now -The Solar System needs To Create A Stationary Point Its velocity Zero relative to the moving wave its velocity is 300000 km/s

This is the basic information in the solar system design-

The solar system needs to create a stationary point relative to the wave motion- by that – two velocities will be found which are (v1= the wave velocity 300000 km/s) and (v2= Zero= the stationary point relative to the wave motion)–these two velocities produce a relative motion with different velocity 300000 km/s–

Notice – the stationary point velocity is 1 km/s (= Zero approximately)

Notice– The solar system is one wave moves by speed of light (C=300000 km/s), or the solar system is carried on light beam moves by speed of light (C=300000 km/s),

Everything in the solar system is carried on this one light beam motion- and nothing is static- No stationary point can be found here-

This is similar to ships are found on the sea- nothing is stopped- all ships move and can’t stop- because the motion is done forcedly by the sea waves.

The stationary point will be similar to the whirlpool (vortex) found on the sea page- 

We see the whirlpool doesn’t move with the sea waves- for that the whirlpool can be considered as a stationary point relative to the sea waves.  

But

The solar system needs to create the stationary point

Now – let’s try to create this stationary point in following

The solar system uses two procedures to do that,  

The first procedure

The wave its velocity 300000 km/s revolves around a point in space (any point in space), the revolution motion creates 2 equal velocities on both sides of the revolution- the two velocities are equal in value and opposite in direction- their total be equal Zero-means- the revolution motion creates One Stationary Point in the center of the revolution. 

The second procedure

The previous idea is correct- but –the velocity 300000 km/s is a huge one and to decrease it to Zero velocity this is a complex process– for that- the wave (300000 km/s) created small waves with low velocities to use them as steps to decrease the velocity to Zero- the small waves are The Planets- (The planet is a small wave moves by low velocity relative to the mother wave its velocity 300000 km/s) 

Why Are These Small Waves Required?

Because the velocity 300000 km/s is decreased to Zero by using these small waves and their low velocities- the low velocities are used as steps to decrease the wave velocity (300000 km/s) to be (Zero)- this process decreases the velocity gradually from 300000 km/s to Zero depending on these small waves velocities (the planets velocities)  

Means- the planets are created for this process to decrease the wave velocity from 300000 km/s to Zero- and The Planet Is A Small Wave Moves By Low Velocity  

Shortly – the solar system has one complete system of velocities, Starting from Zero to 300000 km/s where the planets velocities are the steps between the two velocities –

Please note clearly this idea- because-

The solar system has one motor for all motions which is the wave motion by speed of light (300000 km/s) No any other motor is found in the solar system

The planets are similar to carriages in one train but the train engine is the light motion by that the only motor under all motions in the solar system is the wave motion (speed of light 300000 km/s)

So, we have to ask- how can any planet move by a velocity Less than (300000 km/s)?

Because – The Planets Use Different Rates Of Time-

The rates of time is created based on the velocities rates –

For example-

Mercury velocity =1.6 Earth velocity, for that, one hour of Mercury clock= 1.6 hours of the Earth clock and by that Mercury and the Earth move equal distances in equal periods of time. 

This is very important fact because – the light moves carrying all planets with it- Now the light moves (one motion) and passes (one distance) in (one period of time)

All planets will move (this same motion) and pass (this same distance) in (this same period of time)- but

We need different velocities for the planets to work as steps to decrease the velocity (300000 km/s) to Zero (Stationary point)- means- it’s essential to have (different velocities) and that causes the using of the rates of time inevitable and essential method to enable the solar system to do its motion.

C- The Rate Of Time Use

(i)

The Rate Of Time Effect

The rate of time controls the moving energy rate-

For example (One Hour Of Mercury Clock = 24 Hours Of Pluto Clock)

What does that mean?

It means, Pluto motion energy (for 24 hours) can be used by Mercury in (one hour)

Here - the solar system is similar to a river of water moves from a point to another and the rate of time defines the amount of the transported water (energy)

In more details

The energy is transported among the planets and the amount of energy is defined by the rates of time- because- the energy transportation necessitates to transport the motion among the planets and the motion transportation caused to transport the rates of time among the planets-

(ii)

The Rate Of Time Use

We agreed that, the solar system has one motor only which is the wave moves by speed of light (C=300000 km/s)- means- no velocity can be less than speed of light unless it depends on a rate of time –

Means- all planets velocities are created based on rates of time- that causes the rates of time to be used in all motions in the solar system  

Let’s remember,

Planet motion energy creates waves in the space- we remember the accurate vision- we observed one swimming fish, the fish hits the water by its tail and swims, that creates a wave in the sea and this wave moves by the fish velocity because of the reaction-

Similar to that, Mercury (47.4 km/s) moves and its motion energy waves are created and these waves move by Mercury velocity (47.4 km/s) –BUT- Mercury velocity is created based on a rate of time- that causes the waves motions use rates of time-   

I try to show how the gravitational waves motions depend on rates of time

For more clear vision

We have to consider that the solar system has one motor only and this motor is the wave moves by speed of light (C=300000 km/s) for that any motion in the solar system with velocity less than speed of light (must depend on rates of time)  

The rates of time = the velocities rate –

Let’s remember out example

Mercury velocity =1.6 Earth velocity by that (One second of Mercury clock = 1.6 seconds of the Earth clock)– by this rate of time Mercury and the Earth move equal distances in equal periods of time -

We understand the reason- where

The planets are geometrical points on the same one light beam- and this light beam moves carrying all planets with it- and

The light moves one motion, passes one distance in one period of time, for that, all planets move this same motion, pass this same distance in this same period of time

(iii)

The Solar Planets Basic Rates Of Time

Let’s remember the basic rates of time

(one hour of Mercury clock = 24 hours of any planet clock) and

(one hour of Mercury clock = 576 hours of Saturn clock)

That causes

(one hour of any planet clock = 24 hours of Saturn clock)

This rate of time is defined by Mercury motion effect And

The major rate of time between the planet and light motion is

(one second of light clock = one solar day of the planet clock)

This rate is a complex one because there are 2 velocities of the light (as I proved) 

The original velocity 1.16 million km per second and the known velocity 300000 km/s

Means

(one second of light 1.16 mkm/s   = one solar day of the planet clock) and

(one second of light 300000 km/s = one solar day of the planet clock)

That causes the rate of time (1=24) to be so necessary to create the harmony between the planets and light motions- for that this rate (1=24) is used by Mercury motion 

Notice

The rate of time is defined basically by the planets velocities as explained before – for example - Mercury velocity = 1.6 the Earth velocity- means – one hour of Mercury clock = 1.6 hours of the Earth clock

But the solar system energy is reflected three times in the solar system, and each reflection causes to square the velocity, by that, the rate of time (v1/v2) be growing to be (v1/v2)^3

That explains why the planets orbital periods rate = (their velocities rate)^3

Also all other planets data is worked as rates of time-

D- The Unified Wave Moves By Speed Of Light

Let’s remember out equation

300000 km = 7.1 x (205.8)^2 where

7.1 is Lorentz length contraction effect for velocity 297000 km/s (= 0.99 C)

205.8 km/s = the 9 planets velocities total (176 km/s) + the Earth moon velocity

(The moon velocity =29.8 km/s = the Earth velocity because they revolve together)

Why does the data use the squared value (205.8)^2?

We know the answer- but - Let’s remember it

The planets are geometrical points on the same light beam and move with its motion- for that- the planets velocities rates creates rates of time– for example-  Mercury velocity = 1.6 the Earth velocity- that means – one hour of Mercury clock = 1.6 hours of the Earth clock- as I have explained before 

Now- the velocity (205.8 km/s) move relative to the stationary point its velocity Zero (The Sun) and creates a rate of time (1 second = 205.8 seconds) –

(One Second Of The Unified Wave Clock = 205.8 Seconds Of The Sun Clock)

But – the energy is reflected in the solar system (I proved in the paper),

The energy reflection reflects the players – means

(one second of the Sun clock = 205.8 seconds of the unified wave clock)

means (one second of the sun clock = 205.8 seconds of any planet clock) –

Now during one second of the sun clock, the wave clock needs 205.8 seconds while the wave moves by a velocity 205.8 km/s- means –

During one second of the sun clock, the wave moves 42253 km = 300000 km /7.1

By that the velocity is 42253 km/s which is equivalent to the speed of light

Notice

The velocity 42253 km/s is equivalent to the speed of light 300000 km/s because of the length contraction effect rate (7.1) – because

The reflection of energy causes to reflect the geometrical effects and the rate 7.1 which caused (length contraction) will cause (length increasing)

The length contraction and increasing both effects are produced by the same one motion but the reflection of energy causes to reflect the geometrical effects.

E- Planet Velocity Analysis

DATA

My 5th equation (v1v2=322)- the planets velocities prove it–let’s see that in following  

322 = 47.4 km/s (Mercury velocities)  x 6.8 km/s  (Uranus velocities)                    

322 = 35 km/s  (Venus velocity) x 4.7 km/s (Pluto velocity) x 2             

322 = 29.8 km/s (the Earth velocity) x 5.4 km/s (Neptune velocities) x 2      

322 = 24.1 km/s (Mars velocity) x 13.1 km/s (Jupiter velocity)               

322 = (17.9 km/s)^2 (Ceres velocity) (Max error 2%)

DATA ANALYSIS

The previous data tells the planets velocities are defined by two features

(1st Feature)

The planets velocities are complementary one another –means - each planet velocity is complementary with another planet – means– The planets velocities are defined in pairs and not in single planets. 

(Notice, the inner planets orbital inclinations are defined by the rule (v1/v2), for example, Mercury orbital inclination 7 deg = Mercury velocity 47.4/ Uranus velocity 6.8- that proves the effect of the rule (v1v2=322) on the planet motion)

(2nd Feature)

Why the constant is 322 because

1160000 seconds = 322 hours – means- there’s a light velocity = 1.16 million km /s and this light moves for one second passes 1160000 km but we see this distance as a period (1160000 seconds =322 hours)- and - the planets velocities are defined based on this velocity 1.16 million km /s

Discussion

Ceres velocity tells the idea - Ceres is used as the origin point - as a result the outer planets be complementary with the inner planets – for that the rule (v1v2=322) controls the planets velocities.

(a)

The planets velocities are created based on one design- Ceres velocity is used as the origin point for this design

(b)

Shortly

Mercury (47.4 km/s) moves during 6.8 hours a distance             = 1160000 km 

Uranus (6.8 km/s) moves during 47.4 hours a distance               = 1160000 km 

And

Mars (24.1 km/s) moves during 13.1 hours a distance                = 1160000 km 

Jupiter (13.1 km/s) moves during 24.1 hours a distance             = 1160000 km 

(error 2%) - And

Earth (29.8 km/s) moves during 2 x 5.4 hours a distance             = 1160000 km 

Neptune (5.4 km/s) moves during 2 x 29.8 hours a distance        = 1160000 km 

And

Venus (35 km/s) moves during 2 x 4.7 hours a distance             = 1160000 km 

Pluto (4.7 km/s) moves during 2 x 35 hours a distance               = 1160000 km 

(error 2%)

Notice - Saturn (9.7 km/s) moves during 33.2 hours a distance = 1160000 km 

(between 33.2 and Venus velocity 35 km/s the error 5%) 

©

The planets velocities definition depend on the speed of light 300000 km/s

As we have seen before in the equation

300000 km = 7.1 x (205.8)^2

Here we see the planets velocities are defined based on two velocities which are – the speed 1.16 million km per second and the light speed 300000 km/s- that’s one proof among many others which prove the coherence of light is done between the light 1.16 million km per second and the light 300000 km/s

Why is it necessary to review the planet velocity analysis here? 

Because the planet velocity analysis proves the sun is created after all planets creation and motion -Let’s see that in the next point

F- The Sun Is Created After All Planets Creation And Motion (Proves)

We analyzed the planet velocity definition before, let’s remember its basic feature  

DATA

We remember the rule (v1v2=322) (my 5th equation)– let’s prove it

322 = 47.4 km/s (Mercury velocities)  x 6.8 km/s  (Uranus velocities)                    

322 = 35 km/s  (Venus velocity) x 4.7 km/s (Pluto velocity) x 2             

322 = 29.8 km/s (the Earth velocity) x 5.4 km/s (Neptune velocities) x 2      

322 = 24.1 km/s (Mars velocity) x 13.1 km/s (Jupiter velocity)               

322 = (17.9 km/s)^2 (Ceres velocity) (Max error 2%)

DISCUSSION

The data tells

  1. The Planets Velocities Are Defined Based On One Design
  2. The planets are added in pairs in the solar group- means- No single planet can be added to the solar group

Now we have to ask

Can We Add A New Planet To The Solar Group?

Let’s answer in following

I add a new planet after Pluto

I suppose the new planet orbital distance to be =7000 million km

This new planet velocity will be 4.3 km/s (We can define it by kepler law)

Now we need the complementary planet because of the rule (v1v2 =322)

(322 =4.3 x 75), means, the complementary planet velocity is 75 km/s   

Where can we find a planet its velocity 75 km/s? this planet must be in the distance between the Sun and Mercury –

This planet orbital distance should be 23.2 million km

(57.9/23.2) = (75/47.4)^2  where

(57.9 million km = Mercury Orbital Distance) and (47.4 km/s) Mercury velocity

Shortly –

It’s hard to add any planet in the distance between Mercury and the Sun- means- we can’t add any new planet to the solar group because of the Sun existence.

But-

How Could The Found Planets Be Added To The Solar System?

The Sun is created after all planets creation and motion- means – after all planets be in their orbits the Sun is created- In details-The planets were created in their orbits and revolve around a point of space, before the sun creation, and later the sun is created in this point of space around which the planets revolve

Because - technically-  the Sun existence prevents to add any new planet to the solar system and also the Sun existence prevents any planet to change its orbit

(For example- Mars original orbit was between Mercury and Venus and Mars had migrated to its current orbit before the Sun creation And Mars couldn’t return to its original orbit because of the Sun existence ) (Mars Migration is proved in the paper) 

Notice

This analysis is another proof for my theory tells (The Sun Rays Is Created By The Planets Motions Energies And Nut By The Sun Nuclear Fusion)

Shortly

The sun rays can NOT be created without the solar planets because the sun rays are created from the planets motions energies – logically the planets are found and moving before the sun creation-

(Point No. 3) Saturn Motion Effect On The Solar System Motion

Let’s remember our question

Can The Sun Rays Creation Process Depend On Saturn Motion?

The question tells us (If Saturn Is Not Found In The Solar System The Sun Rays Can Not Be Created)- Let’s ask (what’s Saturn role in the solar system motion?)

The main rates of time are

(one hour of Mercury clock = 24 hours of any planet clock = 576 h of Saturn clock)

That causes (one hour of any planet clock = 24 h of Saturn clock)

This rate of time is changed slightly by the velocities effect to produce the nest rate

205.8 km/s = 9.7 km/s (Saturn velocity) x 21.4 second

205.8 km/s = the planets velocities total

The data tells

(one hour of any planet clock = 21.4 h of Saturn clock)

And Saturn created its rotation period (10.7 h) based on this rate (21.4 = 2 x 10.7 h)

The data shows- Saturn has the smallest rate of time in the solar system and by that Saturn moves more than any other planet- in fact

In the same period - Saturn moves a distance = all planets motions distances total 

Shortly -the Sun rays is created by the planets motions energies BUT Saturn motion alone provides (50%) of all this energy – that makes Saturn the most important planet in the solar system -and because of that- Saturn motion provides the greatest rate of time in the solar system and based on this rate of time the sun rays is created

Shortly

The Sun rays creation depends directly on Saturn motion because Saturn provides (50%) of all provided energy for the sun rays and because Saturn motion creates the rate of time based on which the energy can be stored to produce the sun rays

Saturn is the motor behind the sun rays creation process – I analyze Saturn data in details in point no. (3) of the paper because Saturn data proves that – the planets motions causes to create the sun rays clearly

The Paper hypotheses

The paper provides 4 hypotheses with their explanations and proves – let’s provide them in following

Hypothesis No. (1)

The space is created from one energy and this energy is provided by a light beam moves by a speed 1.16 million km per second – the speed is registered in the created space proves the speed is a fact.

Hypothesis No. (2)

The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Sun Gravitational Field– Moreover- The Sun Does NOT Produce A Gravitational Field And It Has No Massive Gravity- 

Hypothesis No. (3)

Mars original orbit was between Mercury and Venus and Pluto was The Mercury Moon (Pluto size was equal Mercury size) But these two planets had migrated from their original orbits as a result for a collision- the planets migration caused a risk for the solar system geometrical design- Uranus and Jupiter the Two planets worked to repair the solar system design– that caused Jupiter orbit to be the main orbit in the solar system design- Jupiter orbit proves the speed 1.16 million km per second is a fact.   

Hypothesis No. (4)

The Sun Is a phenomenon created by the planets motions

The sun rays is created from the gravitational waves motions energies and the gravitational waves are produced by the planets motions energies-

Based on that 

The Sun Is A Phenomenon Created By The Planets Motions

And

The Sun Is NOT Doing Nuclear Fusion To Produce Its Rays- instead- The Planets Motions Energies Total Is Used To Produce The Sun Rays

The Sun Is Created After All Planets Creation And Motion –

Means

The Planets Are Created And Moving In Their Orbits Around A Point Of Space Before The Sun Creation- And The Sun Is Created On This Point Of Space around which the planets revolve –

And

No Planet moves by The Sun Gravity (Newton is Wrong) –

And

The Sun Doesn’t Produce A Gravitational Field (Einstein Is Wrong)

And

The Sun Is A Phenomenon Created By The Planets Motions– means-The Sun creation and death depends on a cycle – means – after this current sun death another sun will be created for the solar system.

The Hypotheses Explanation

The abstract provides the hypotheses explanation and the paper provides their proves and discussions- In following the hypotheses will be explained in details 

NOTICE –

The creatures and all matters on the Earth are created from the sun light energy and the sun light speed is 300000 km/s, because of that, the creature realization is limited to the speed 300000 km/s and can’t realize the original speed (1.16 million km per second) that means the speed 300000 km/s is a limit for the creatures realization and not for the universe design.   

Hypothesis No. (1)

The space is created from an energy and this energy is provided by a light beam moves by a speed 1.16 million km per second – the speed is registered in the created space which proves the speed is a fact

The Hypothesis Explanation

I- The Space Is Created By One Light Beam Energy- And This Light Beam Speed Is 1.16 million km per second

I-1 Preface (the main idea)

I-2 The Space Creation Method (the distances are one network)

I-3 Light Coherence between light (1.16 million km /s) and light (300000 km/s)

I-4 The Matter definition (based on my planet diameter equation)

I-5 The Planets Creation

I-6 Can The Time Machine Be A Fact?

The Hypothesis Proves

I-7 The Proves Logic Analysis

I-8 Planet Velocity Is A Function In A Speed = (1.16 million km /s)

I-9 Planets Orbits Are Defined By A Motion Its Speed = (1.16 million km /s)

I-10 Jupiter distances are defined by a motion by a speed = (1.16 million km /s)

I-11 The Solar System Geometrical Design Proves The Hypothesis

I-12 The Solar System Distances Analysis Prove The Hypothesis

I-13 Deep Analysis For The Planets Orbits

1-14 Light defines each planet orbital period

I-15 Can Planet Diameter Be Used As A Period Of Time

I-16 Mercury Orbit Analysis

I-17 The Planets Data Is Created By The Light Motion Directly

I-18 Light Defines Each Planet Rotation Period

I-1 Preface (The Main Idea)

The solar system (planets and distances) is created from one energy and this energy is provided by one light beam and this light beam moves by speed (1.16 million km/s)

The space is created before the planets creation-

Let’s write the whole story in following

The light beam (1.16 million km per second) started its motion from Mercury orbit moves toward Pluto orbit– by that– we consider Mercury orbit is the origin point-

Now- we should notice- No planet is created yet- the motion from Mercury orbit to Pluto orbit defines the motion direction- and No planet is created before this motion end nor during this motion- the planets will be created after this motion is finished means when the light 1.16 million km per second reaches to Pluto (orbit)- after this event – the planets will be created –as I will explain later  

Notice

The light (1.16 million km per second) creates the distances by its motion- means- the light moves from Mercury point to Venus point– the distance from Mercury to Venus was not found and is created only by the light motion through it for first time- means – before the light motion this distance was NOT found- It’s found after the light moves through this distance for first time-    

This is similar to the blood motion through the arteries, the blood creates these arteries and the blood moves through these arteries, but the blood created these arteries with its first motion and that needed energy- but – after the arteries creation the blood move through them without any energy is required- means- the first motion is the most important one because by it the arteries are created

Shortly- The space is created from the energy of this light beam its speed 1.16 million km per second – NOW- after the Space creation- the light beam energy is decreased because of the energy consumption in the space creation process- and the rest energy is one light beam its speed is (C=300000 km/s =the light known speed) – But - We understand that- it’s the same one light beam- its speed was 1.16 million km /s before the space creation- and the light created the space and that caused to consume the light energy and that caused to decrease the light speed to be 300000 km/s

Shortly- the light beam started its motion from Mercury (orbit) with speed 1.16 million km /s and reaches to Pluto (orbit) with a speed 300000 km/s because of the energy consumption in the space creation process  

Let’s give example to explain this idea

Imagine we create A Sea Of Water- we use energy to create this sea of water- now we have some energy and we use this energy to create this sea of water- BUT- our energy is NOT spent completely But there’s a small part still rest with us – this small part of energy is used to create one wave moves through this sea and this wave speed is 300000 km/s (I suppose the space is similar to the sea of water)

Now – the rest energy is found in one light beam its speed 300000 km/s and this light beam is found NOW in Pluto Orbit – and this light beam will be reflected from Pluto orbit toward the inner planets– means- the rest energy will move in the reflected direction to the original light motion direction.

This idea will be explained in details in the next point- shortly

The light beam (300000 km/s) will be reflected from Pluto toward the inner planets

AND  the light 300000 km/s will meet the original light beam (1.16 million km per second) in the origin point (in fact – beside the origin point) and there’s a coherence of light is done between the light beam (300000 km/s) and the light beam (1.16 million km per second) – this coherence of light is proved strongly- we have to ask (how can that be possible while the light beam 1.16 million km /s is consumed and the new light beam 300000 km/s is the rest energy? how this light beam (300000 km/s) can meet the original one (1.16 million km per second)? in points no. (I-3) and no.(I-6) I answer this question.

Notice (1) I suppose the rest energy is a light beam its speed is (C=300000 km/s) but this idea is for simplicity- the rest energy can be in any wave form its speed (C=300000 km/s) – no necessity to be in visible light beam form

It’s simply energy moves by the known speed of light (C=300000 km/s)

Notice (2)

All Planets Orbits Are Defined Before Any Planet Creation-

The light used the distance from the sun to Pluto as one area and create one geometrical design for this area before any planet creation 

Notice (3)

The planets are created from the rest energy its speed (300000 km/s) – means- the space is created by the light 1.16 million km per second and the energy is consumed in the space creation and the rest energy is one light beam its speed 300000 km/s (or one wave moves by the known speed of light C=300000 km/s) – the solar planets are created from this one wave its speed 300000 km/s and that means all planets orbit are created and defined before any planet creation

Notice (4)

The Sun Is Created After All Planets Creations And Motions

The sun is a phenomenon created by the planets motions energies total

The sun doesn’t produce a gravitational field and doesn’t have massive gravity

Logically – No planet moves by the sun gravity

(The Planet Moves With The Energy From Which The Planet Is Created – Newton is wrong- later we discuss the proves)

Notice (5)

The child (fetus) inside his mother is created by the blood motion- the blood motion creates arteries for this child and through these arteries the blood moves also but the arteries themselves are created by this same blood motion- Similar to that- the distances are created by the light motion energy and the light moves through these distances also but originally these distances themselves are created by the light motion energy-  means the distances creation is done with the first time of the light motion through them - that required energy- but after the distances are created no more energy is required- the light (or planet) can pass simply through these distances

I-2 The Space Creation Method (the distances are one network)

Data

778.6 = 1.16 x 671

721    = 1.16 x 621

629    = 1.16 x 543

543    = 1.16 x 468

5906  = 1.16 x 5127

These numbers are distances in (million km)

778.6, 721, 671, 629, 551 are Jupiter distances to the sun, Mercury, Venus, Earth and Mars respectively- 5906 and 5127 Pluto distances to the sun and Jupiter respectively     

468 = 936 /2 where (940 million km = the Earth orbital circumference)

Discussion

(1)

The previous data tells us how the light beam motion creates the distances-

Simply the light uses a distance as (a period of time) and travels through this period another distance- that can be understood clearly from Jupiter distances- let’s look deeply as possible

The light beam (1.16 million km per second) uses the period 629 seconds to pass a new distance = 729 million km (Mercury Jupiter distance is 721 million km error 1%) – where 629 million km = Jupiter Earth distance

Also  

The light beam (1.16 million km per second) uses the period 671 seconds to pas a new distance =778.6 million km (Jupiter orbital distance) 

where 671 million km = Jupiter Venus distance

by this method the light creates the distances based on each other- and that makes all distances to be created depends on one another and that makes all distances in the solar system to be One Network where all distances are created based on the same One Geometrical Design

(2)

The data shows the creation method- and we understand that- the distance 551 million km (Jupiter Mars Distance) is created firstly and the light (1.16 mkm/s) used this distance as a period of time (551 sec) and the light travels during this period a distance =(639 million km where 629 million km is Jupiter Earth distance error 1.5%) and then the light uses the new distance (629 mkm) as a period of time (629 sec) and the light travels during this period a distance = (729 million km – where 721 million km = Mercury Jupiter distance – error 1%)

The data shows the method clearly and we understand the light original motion started from Mercury orbit to Pluto orbit because the distances are created based on one another in that direction of motion as explained clearly

(3)

New data NO. (1)

2723 sec x 2 x 300000 km/s = 1622 million km – where

2723 million km = Uranus Earth Distance

1622 million km = Uranus Neptune Distance

The data shows- the light beam its speed (C=300000 km/s) is in proportionality also with the created distances but this proportionally is found in Reflected Direction

Logically, The light can NOT move from Uranus to Neptune and after that the light returns to move from Uranus to the Earth- it’s simply reflected direction  

The distances are NOT created by the motion of this light beam (300000 km/s) – but the distances are created by the motion of the original light beam (1.16 million km per second) but the proportionality between the distances with the light (300000 km/s) is found because there’s a proportionality between the original one (1.16 million km per second) and this light beam (300000 km/s) – AND 

Because the light (300000 km/s) moves in the reflected direction of the original light beam (1.16 million km per second) that causes the proportionality between the distances and the light (300000 km/s) be in a reflected form

New data NO. (2)

2094 sec x 300000 km/s = 629 million km

2094 million km = Uranus Jupiter distance

629 million km   = Earth Jupiter distance

The light (300000 km/s) moves in reflected direction- for that- the distance 2094 million km is used as a period of time to pass a new distance (629 mkm)

The data proves the idea clearly

Notice (1)

The proportionality between the light (1.16 million km/s) and the light (300000km/s) will be discussed in point no. (I-3)

Notice (2)

In Point (**) I prove the gravitational waves are produced by the planets motions energies- and I prove that – the planets motions energies move toward Pluto and this energy is reflected from Pluto toward Venus- this fact is proved by powerful data and proves- for that – I don’t explain in details the light motion trajectory from Pluto toward the inner planets because this motion trajectory is studied in details in the hypothesis No. (2) of this discussion- understandable that- the planets motions energy trajectory is the same trajectory the light moves through it – means this trajectory is studied in details and powerful proves in point no. (**)

Notice (3)

Jupiter Distances Analysis shows that Jupiter orbit is the central orbit for the light (1.16 million km per second) based on which all planets orbits are defined.

But – this is not the first creation case –

The light (1.16 million km per second) created the planets orbits based on each other starting from Mercury orbit moves toward Pluto orbit – this is the fist creation case – and this fact is proved strongly in point no. (I-9*)

BUT

Mars had migrated from its original orbit (Mars original orbit was between Mercury and Venus) and Pluto had migrated also (Pluto Was The Mercury Moon revolves around Mercury and Pluto size was equal Mercury size)

The planets migration caused a serious risk for the solar system geometrical design- Uranus was the first planet tried to repair the solar system geometrical design and to save it- by that

Uranus created a vertical effect on Jupiter orbit to fix Jupiter in its orbit and prevent it to migrate with the migrant planets- and based on Jupiter orbit the other planets orbits are modified – that supported the solar system original design and saved it which causes to protect the geometrical design from the destruction.  

As a result

That causes Jupiter orbit to be the most important orbit in the solar system- the paper third hypothesis explains the planets migration and Jupiter orbit analysis is done with the solar system design analysis (I-11*)

I-3 Light Coherence between light (1.16 million km /s) and light (300000 km/s)

(1)

The Coherence Of Light

The previous explanation told us that we have 2 light beams-

The original light beam its speed (1.16 million km per second) and it started its motion from Mercury orbit to Pluto orbit (where Mercury orbit is the light motion origin point) – and this light beam created all distances in the solar system and lost its energy in the space creation process and the rest energy is one light beam its speed is (C=300000 km/s)

The other light beam is the rest energy- its speed is (C=300000 km/s) and it moves in a reflected direction from Pluto toward Venus and Mercury-

Now – we have a coherence of light between these two light beams- the coherence is proved by powerful proves BUT firstly we have to ask (how can this coherence be occurred)? Because the original light (1.16 million km/s) is consumed and its energy is used already and the rest energy is this light its speed is (300000 km/s) - HOW can the light (1.16 million km/s) meet the light (300000 km/s)??

Imagine we have (116 dollars) and we spent all money except (30 dollars)- how can this (30 dollars) meet the original money (116 dollars)??

Let’s write the answer

Suppose the light beam (300000 km/s) moves in the reflected direction (in the space) and also (in the time) – that can enable the light (300000 km/s) to meet the original one (1.16 million km/s) in the past and the coherence will be done there in the past- and we see the coherence results and effects on the solar system -

Means – the light (300000 km/s) moves into the past and found the original light (1.16 million km/s) in the past

Notice No. (1)

The original light beam (1.16 million km/s) can NOT move toward the future to meet the light (300000 km/s) because in the future the original light beam (1.16 million km/s) is NOT found –by that – the coherence can’t be occurred in the future - But – the light (300000 km/s) can move into the past because this light beam (300000 km/s) was found in the past because it’s a part of the original light beam (1.16 million km/s)

Notice no. (2)

I prove the coherence is done by powerful proves- that tells- this idea is a fact–means- there’s a strong proof tells (in fact the light beam 300000 km/s moved into the past) and if we can use this feature practically we can get photos from the past events and by that we can have photos from the catastrophe which killed the dinosaurs and know much better about what had happened really in that time - This can be a real machine of time – the light motion into the past is a strong method to perform this invention. 

Notice no. (3)

Why Can NOT We Move Into The Past As We Move Into The Future?

This question is answered in point no. (**)

(2)

The Light Coherence Proves

First Proof

The planets order is typical to the interference of Young –

In the double slits experiment, Young Interference is consisted of bright fringes and dark fringes - If we consider planet diameter is equivalent to bright fringe – we will see that- the planets order is typically to Young interference because

Jupiter (the greatest fringe) is in the middle and the fringes width is decreased gradually on both sides – typically to the planets order

Notice / I have proved that (Mars original orbit was between Mercury and Venus) if we restore Mars to its original orbit the order will be typical to the Young Interference

(I prove this fact in point no. **)

Second Proof

The planets velocities are defined based on the speed (1.16 million km per second) and the planets velocities analysis shows the speed (300000 km/s) is the planets motions limit- means- the planets velocities are defined based on both velocities (1.16 million km per second) and (300000 km/s) I prove this fact in point No. (**)  

Third Proof

The light coherence defines the solar day period (24 hours) which is the solar system design cornerstone 

(1.16 /0.3) x 2π = 24.3

By this equation the space and time are created- the equation tells–the space is created in curves () and the time is created in units each unit is (24 hours

Please note – the solar system geometrical design depends on the light motion in a solar day (24 hours = 86400 seconds) 

The light (1.16 million km per second) moves in a solar day (86400 seconds) a distance  = 100733 million km (= the planets orbital circumferences total)

Fourth Proof

The planets data prove there’s a speed (1.16 million km per second) found in the solar system but the sun light beam moves by speed (300000 km/s) that tells the two speeds are facts and found in the solar system and the coherence between them is a logical result

The hypothesis proves discuss many powerful proves for this fact-

Notice- the coherence of light is a very important fact because it tells the light (300000 km/s) moved into the past and by that gives us a proof for the motion on the time axis- for that – many powerful proves support this fact.

I-4 The Matter definition (Based On My Planet Diameter Equation)

(1)

Let’s remember my planet diameter equation

Planet Diameter Equation (v1/v2)= (s/r)= I

v = Planet Velocity                                                          

r = Planet Diameter

s= Planet Rotation Periods Number In Its Orbital Period

I= Planet Orbital Inclination        (example, 1.8 degrees be produced as a rate 1.8)

v2, s, r and I are belonged to one planet and v1 is belonged to another planet

The planet (v1) is defined by test the minimum error 

  • Earth Equation uses Neptune velocity
  • Mars Equation uses Pluto velocity
  • Jupiter Equation uses the Earth moon velocity
  • Saturn Equation uses Mars velocity
  • Uranus Equation uses Neptune velocity (As Earth)
  • Neptune Equation uses Saturn velocity
  • Pluto Equation uses the Earth moon velocity (As Jupiter)

(The Equation works from The Earth To Pluto) (the discussion explains the reason)

Example

Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8         

89143          = Neptune rotation periods number in Neptune orbital period

49528 km    = Neptune diameter

9.7 km/s      = Saturn velocity

5.4 km/s      = Neptune velocity

59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)

1.8 degrees = Neptune Orbital Inclination

(the equation is proved and discussed in details in point no. **)

(2)

Can We Define The Matter Nature Based On My Planet Diameter Equation?

The equation tells, the matter is created based on its motion! means Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s!!

That tells the motion with velocity 5.4 km/s is defined before Neptune diameter is created! Can we understand such definition for the matter nature? let’s try

(A)

The Matter Nature

The space and matter are created from the same original energy and they move with this original energy motion- BUT the matter has a distinguish picture and different velocity from the space picture and velocity (notice- The Gravitational Waves Prove That The Space Has A Motion)  

If we suppose the space is similar to the sea of water, the matter be similar to a whirlpool or a vortex found on the sea page- means- the matter is a geometrical design has a distinguish picture from the space- as the whirlpool, it’s created from the sea water but it has a distinguish picture from the sea waves picture

Means

The whirlpool is carried by the waves motion- and- the matter is carried by its original energy and moves with it- No Mass gravity is required for the matter motion- means- the matter is MOVABLE by nature.

Also

The whirlpool dimensions are defined by the water motion - for example- we have a whirlpool its diameter is (2 meters)- this diameter is defined by the sea water motion features (velocity, pressure and other motion features) by that- the water motion analysis explains how the whirlpool dimensions are created

Also- the whirlpool is created but the creation requirements are needed every day- means- even if this whirlpool is found since years it can be changed immediately if the water motion features are changed- means- the whirlpool creation process is NOT a historical one.

Also- the matter is similar to a creature muscle, the muscle is found based on the blood motion and without this motion the muscle can be changed or removed.

Shortly

  • The Original Energy Was Found In Motion By Itself (As Moving Light Beam)
  • From This Moving Energy The Planet Matter Is Created
  • The Created matter dimensions are defined by the features of this original energy motion (means the planet creation data is defined by the energy motion features)
  • After the planet creation- The Planet Moves With This Original Energy – means- the created planet moves a motion depending on the motion of this original energy because the planet moves with this original energy motion- and – the planet moves by this original energy motion (No mass gravity is required to cause the matter motion)
  • The planet creation data is in full harmony with its motion features- this fact is produced logically because the planet data is defined by the original energy motion features.

This explanation tells (Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)

Example For Explanation

We agreed that the space is similar to the sea of water and the planet (matter) is similar to a whirlpool found on the sea page-  this picture explains the idea clearly- because

We see the whirlpool doesn’t move by the sea water waves velocity but by another velocity and that shows a distinguish in form and motion between the whirlpool (the planet) and the sea waves (the space)- BUT- the whirlpool dimensions are defined based on the sea water motion features- and if the motion features are changed the whirlpool dimensions will be changed also- also the whirlpool moves by the sea water motion even with a different velocity relative to the sea waves velocity but the whirlpool motion still is  caused by the sea water motion- based on this picture we can say (because the water motion velocity is 80 km/h that causes this whirlpool diameter to be 2 meters "for example’) – this is perfectly our sentence – let’s remember it     

(because Neptune velocity is 5.4 km/s that causes Neptune diameter to be 49528 km)

This idea is proved by my planet diameter equation (my fourth equation) (point No.**)  

(B)

Now The velocity is a motion in (A Defined Direction)

Means– the matter is created because it depends on a motion in a defined direction- as we have seen- Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s but this velocity is a motion in defined direction- and that tells Neptune creation depends on a motion in the direction of the (x axis positive ”+x “) (for example)

That tells, if this motion moves in (x axis negative ”-x “) that will cause Neptune diameter to be changed or perished

Means- the matter creation needs a motion in A Defined Direction

Now let’s ask our question

Why Can’t The matter (creature) Moves Toward Its Past?

Because the matter depends on a motion in one defined direction- that causes the matter moves into (the future) always and can’t move into (the past) let’s discuss this question more deeply in point no (I-6)

Notice

No Planet Moves By The Sun Gravity (Newton is wrong) – logically because- the planet moves by its creation force- means- the planet creation and motion should be done by one force only (one energy only) because if two forces have effects on the same one planet- this planet will be broken- this fact is proved strongly with the gravitational waves source discussion (Point no.**)  

I-5 The Planets Creation

I summarize the main idea in following and the idea proves and discussions are found in point no. (**)

(i)

We know, the solar system is created from energy of one light beam its speed is 1.16 million km per second- and – the light created the space (the planets orbits) firstly and the energy is consumed in the space creation- and for that- the rest energy is found in one light beam its speed is 300000 km/s - And

From this light beam 300000 km/s the solar planets are created

Shortly

before the solar planets creation

The solar system was one light beam (or one wave moves by speed of light (300000 km/s)- by that – the solar system is One Wave moves by speed of light (300000 km/s)

Now

The Solar System needs To Create A Stationary Point Its velocity Zero relative to the moving one wave (300000 km/s)

This is the basic information in the solar system design-

The solar system needs to create a stationary point relative to the wave motion- by that – two velocities will be found which are (v1= the wave its speed 300000 km/s) and (v2= Zero= the stationary point velocity relative to the wave motion)–these two velocities produce a relative motion with different velocity 300000 km/s– this relative motion is the solar system design cornerstone.

Shortly – the solar system needs to create A Stationary Point 

Notice– The solar system is carried by the light beam motion, NO stationary point can be found here – it’s similar to a ship on the sea water- Nothing can stop- because the motion is done forcedly by the sea water –

The stationary point will be similar to the whirlpool (vortex) on the sea page-  BUT

The solar system needs to create this stationary point - Now – let’s try to create this stationary point in following - The solar system uses two procedures to do that,  

(ii)

The first procedure

The wave its velocity 300000 km/s revolves around a point in space (any point in space), the revolution motion creates 2 equal velocities on both sides of the revolution- the two velocities are equal in value and opposite in direction- their total be equal Zero-means- the revolution motion creates A Stationary Point in the center of the revolution. 

The second procedure

The previous idea is correct- but –the velocity 300000 km/s is a huge one and to decrease it to Zero velocity this is a complex process– for that- the wave (300000 km/s) created small waves with low velocities to use them as steps to decrease the velocity to Zero- the small waves are The Planets- (The planet is a small wave moves by low velocity relative to the original wave its velocity 300000 km/s) 

Why Are These Small Waves Required?

Because the velocity 300000 km/s is decreased to Zero by using these small waves and their low velocities- the low velocities are used as steps to decrease the unified wave velocity (300000 km/s) to be (Zero)- this process decreases the velocity gradually from 300000 km/s to Zero depending on these small waves velocities (the planets velocities)  

Means- the planets are created for this process to decrease the wave velocity from 300000 km/s to Zero- and The Planet Is A Small Wave Moves By Low Velocity 

Shortly – the solar system has one complete system of velocities, Starting from Zero to 300000 km/s where the planets velocities are the steps between the two velocities – let’s prove that here

(iii)

300000 km = 7.1 x (205.8)^2 where

7.1 is Lorentz length contraction effect for speed 297000 km/s (99% of speed of light)

205.8 km/s = the 9 planets velocities total (176 km/s) + the Earth moon velocity

(The moon velocity =29.8 km/s = the Earth velocity because they revolve together)

Why does the data use the squared value (205.8)^2?

We know the answer- but - Let’s remember it

The planets are geometrical points on the same light beam and move with its motion- for that- the planets velocities rates creates rates of time– for example-  Mercury velocity = 1.6 the Earth velocity- that means – one hour of Mercury clock = 1.6 hours of the Earth clock- Why??

Because Mercury and the Earth are carried by the same one light beam- the light moves one motion and passes one distance in one period of time- by that Mercury and the Earth have to move this same motion and to pass this same distance in this same period of time- but the two planets velocities are different- for that- the planets use different rates of time based on their velocities rates and by that the planets move equal distances in the same period of time –

Now- the velocity (205.8 km/s) moves relative to the stationary point (Zero) and creates a rate of time (1 second = 205.8 seconds) –

(one second of the unified wave clock = 205.8 seconds of the stationary point clock)

But – the energy is reflected in the solar system (I prove that in point no.**),

The energy reflection reflects the players – means

(one second of the stationary point clock = 205.8 seconds of the unified wave clock)

The stationary point will be THE SUN – by that

(one second of the sun clock = 205.8 seconds of the unified wave clock) – means

(one second of the sun clock = 205.8 seconds of any planet clock) –

Now during one second of the sun clock, the wave clock needs 205.8 seconds while the wave moves by a velocity 205.8 km/s- means –

During one second of the sun clock, the wave moves 42253 km = 300000 km /7.1

That creates the different velocity 300000 km/s between the sun motion and the wave motion-

Notice 1

The wave (205.8 km/s) moves during 1461 seconds a distance = 300000 km, and we know the Earth cycle (1461 days = 365 +365 +365 +366)

That tells, the speed of light (300000 km/s) is performed by the rate of time and that causes to create the Earth cycle-    

Notice 2

Planet velocity is created by the rate of time- means- if no rate of time can be used – No planet velocity can be created – instead- all motions will be only by speed of light (300000 km/s)- the planet can create a small velocity because it can use rate of time

We realize that clearly because

The planets motions depend on the light motion- by that – the motion is done by One Motor only which moves by speed of light (300000 km/s), the planets can only move by speed of light or create a rate of time for their smaller velocities - No more options are provided.  

Notice 3

We understand that, the planets are geometrical points on the same light beam, means

The planets are similar to carriages in one train and the light motion is the train engine  means the planets are carried on the light beam and move with this light motion

I-6 Can The Time Machine Be A Fact?

To answer this question we need to review basics facts we have studied – let’s do that in following

(1)

The solar system is created from one energy and this energy is provided by one light beam

(2)

The light moves simply and freely in any direction (for space) and (for time)- means- the light can move into the future (as matter does) or into the past (which the matter can Not do)

(3)

We know, the solar system is created from one light beam, and this light moves by a speed (1.16 million km per second) - And

We know, the light (1.16 million km per second) created the planets orbits firstly before any planet creation and the energy is consumed in the space creation and because of the energy consumption the light speed is decreased from  (1.16 million km per second) to the known speed of light 300000 km/s – also

We know, the light (1.16 million km per second) started its motion from Mercury orbit moves toward Pluto- that means- the light (1.16 million km per second) started from Mercury orbit with speed (1.16 million km per second) and the light created all planets orbits till Pluto orbit- before any planet creation- and by that- the light lost its energy and the light beam in Pluto orbit reduced its speed to be 300000 km/s as a result for the energy consumption in the space creation process

(4)

Also we know the energy is reflected from Pluto toward Venus (the inner planets)

By that the light beam (300000 km/s) moves in the reflected direction to the original light beam (its speed 1.16 million km per second) 

And – we know-

The light beam (300000 km/s) reaches to the original point (Mercury Orbit) from which the light (1.16 million km per second)  started its motion 

And we know that

A coherence of light is done between the original light beam (1.16 million km per second) and the light beam (300000 km/s)

BUT  we don’t know how such coherence can be occurred? Let’s analyze that deeply in following

(5)

The produced light beam (300000 km/s) moves in (the reflected direction) to the direction of the original light beam (1.16 million km per second) (In Space)  and reaches to Mercury orbit (the origin point)

But– logically – the produced light beam (300000 km/s) can NOT find the original light beam (1.16 million km per second) there because the original light beam is consumed already in the space creation process and the rest energy is this produced light beam (300000 km/s) – based on that –

How Can This Coherence Be Occurred? Means-

How can the produced light beam (300000 km/s) meet the original light beam (1.16 million km per second)?  The answer is

The produced light beam (300000 km/s) moves (in the reflected direction) to the motion direction of the original light beam (1.16 million km per second) (In Space) and (In Time) Means- the produced light beam moves into (Its Own Past) and in the past this produced light beam (300000 km/s) was (A Part of the original light beam 1.16 million km per second) and because of that the produced light beam (300000 km/s) can meet the original light beam (1.16 million km per second),

And

The two light beams create a coherence (in the past) and we see the results of this coherence in our present time-

The idea is very important because – the coherence of the two light beams (1.16 mkm/s and 0.3 mkm/s) is proved strongly and with powerful proves and any explanation for this coherence will prove that the produced light beam (300000 km/s) must move Into The Past to enable this coherence occurrence- and that tells clearly- the travel through the time is possible and fact

BUT

Can the matter moves into its past as the light does? NO

Why?? Because

We know the light can move simply in any direction (+ x, + y, + z, + t) by that the light can move into the future and can move into the past BUT

The matter creation depends on A Motion In A Defined Direction-

let’s remember this idea

Neptune diameter =49528 km because Neptune velocity is 5.4 km/s

(This Fact Is Proved By My Planet Diameter Equation)

Now, Neptune velocity is a motion in a defined direction

(for example a motion in +x direction)

The energy moves in this direction (+x direction) and because of this motion Neptune matter is created and Neptune diameter is defined- now if the energy moves in (opposite direction "–x direction”) that will change Neptune diameter or cause to perish its matter at all

Means- as long as – Neptune is found- that means – the energy moves in one direction (and not two directions) – for that Neptune can move into the future but can NOT move into the past.    

Notice

The matter can not move into the past but the light can do that-

Means- we have the time machine already- we need to know how to send the light into the past and by that we can have photos from the past events- and this will be The Time Machine

The Hypothesis Proves

I-7 The Proves Logic Analysis

I-8 Planet Velocity Is A Function In A Speed = (1.16 million km /s)

I-9 Planets Orbits Are Defined By A Motion Its Speed = (1.16 million km /s)

I-10 Jupiter distances are defined by a motion by a speed = (1.16 million km /s)

I-11 The Solar System Geometrical Design Proves The Hypothesis

I-12 The Solar System Distances Analysis Prove The Hypothesis

I-13 Deep Analysis For The Planets Orbits

1-14 Light defines each planet orbital period

I-15 Can Planet Diameter Be Used As A Period Of Time?

I-16 Mercury Orbit Analysis

I-17 The Planets Data Is Created By The Light Motion Directly

I-18 Light Defines Each Planet Rotation Period

I-7 The Proves Logic Analysis

Why can we prove that, a light beam its speed 1.16 million km per second is found in the solar system? also, the theory tells this light beam energy is consumed and the rest energy is found in one light beam its speed 300000 km/s (the known speed of light), if this light energy is consumed, how can we prove its existence?

There are two major reasons, which are

  • The Planets Orbits Are Created Before Any Planet Creation- And These Orbits Are Created Based On One Motion- And This One Motion Is Done By A Speed 1.16 Million Km Per Second.
  • The Planets Matters Are Created Based On Their Orbits – means- the planet is similar to a tree and the orbit is similar to a ground and the tree is planted in the ground-

NOTICE

after the planet creation, the planet can migrate from its original orbit to any other orbit - as Mars and Pluto did and that will not cause to destroy the planet. 

Shortly-

the planet matter and data is created based on this planet orbit- the orbit is defined before any planet creation and based on the orbit the planet matter and data is created (we remember- the space is similar to the sea of water and the planet matter is similar to a whirlpool found on this sea page- that tells the whirlpool is created based on its place in the sea of water)

Shortly- The Planet Matter Is Created Depends On This Planet Orbit

The speed 1.16 million km per second is registered in the planets orbits because the orbits are created from the energy of the light beam (1.16 million km per second), and the planet matter is created from this planet orbit (energy)

Shortly

The light beam (1.16 million km per second) is the source of energy for (everything) in the solar system-

All orbits are defined by its energy, all matters are created by its energy, and all motions are done by its motion-

Can we prove this light beam is a fact? YES we can

The analysis for any data or any motion will discover this light beam because it’s the source of energy for everything

Shortly

the light beam (1.16 million km per second) is The Source Energy of the solar system

The mother of all children can be discovered by analysis these children data  

A QUESTION

Can the solar system design uses a rate 1.16 and I can’t understand that but wrongly consider this rate (1.16) as a speed of light 1.16 million km per second?

NO- this can’t be possible – Because

The light beam (1.16 million km per second) behaves typically to the known light beam (300000 km/s) – as we will see in the data discussion

I-8 Planet Velocity Is A Function In A Speed = (1.16 million km /s)

DATA

My 5th equation (v1v2=322)- the planets velocities prove it–let’s see that in following  

322 = 47.4 km/s (Mercury velocities)  x 6.8 km/s  (Uranus velocities)                    

322 = 35 km/s  (Venus velocity) x 4.7 km/s (Pluto velocity) x 2             

322 = 29.8 km/s (the Earth velocity) x 5.4 km/s (Neptune velocities) x 2      

322 = 24.1 km/s (Mars velocity) x 13.1 km/s (Jupiter velocity)               

322 = (17.9 km/s)^2 (Ceres velocity) (Max error 2%)

DATA ANALYSIS

The previous data tells the planets velocities are defined by three features

(1st Feature)

The planets velocities are complementary one another –means - each planet velocity is complementary with another planet velocity– means– The planets velocities are defined in pairs and not in single planets. 

(Notice, the inner planets orbital inclinations are defined by the rule (v1/v2), for example, Mercury orbital inclination 7 deg = Mercury velocity 47.4/ Uranus velocity 6.8 that proves the effect of the rule (v1v2=322) on the planet motion)

Ceres velocity tells the idea - Ceres is used as the main point - as a result the outer planets be complementary with the inner planets – for that the rule (v1v2=322) controls the planets velocities- that means- The planets velocities are created based on One Design- Ceres velocity is used as the main point for this design

(2nd Feature)

Why the constant is 322? because 1160000 seconds = 322 hours – means- there’s speed of light = 1.16 million km /s - Shortly

Mercury (47.4 km/s) moves during 6.8 hours a distance             = 1160000 km 

Uranus (6.8 km/s) moves during 47.4 hours a distance               = 1160000 km  And

Venus (35 km/s) moves during 2 x 4.7 hours a distance             = 1160000 km 

Pluto (4.7 km/s) moves during 2 x 35 hours a distance               = 1160000 km 

Earth (29.8 km/s) moves during 2 x 5.4 hours a distance             = 1160000 km 

Neptune (5.4 km/s) moves during 2 x 29.8 hours a distance        = 1160000 km  And

Mars (24.1 km/s) moves during 13.1 hours a distance                = 1160000 km 

Jupiter (13.1 km/s) moves during 24.1 hours a distance             = 1160000 km  And

(Notice - Saturn (9.7 km/s) moves during 33.2 hours a distance = 1160000 km  - (between 33.2 and Venus velocity 35 km/s the error 5%)) (Data Max error 2%)

The Data Proves, The Planets Velocities Are Functions In The Speed 1.16 Million Km Per Second. That proves the speed (1.16 million km per second) is A Fact

(notice the planets velocities are complementary one another also based on the known speed of light 300000 km/s, the paper provides this data) 

(3rd Feature)

The planets velocities limit depend on the known speed of light 300000 km/s

Let’s explain that in following

The 9 planets velocities total is 176 km/s (I add the Earth moon velocity 29.8 km/s)

The 10 planets velocities total is 205.8 km/s

300000 km = 7.1 x (205.8)^2

The speed 297000 km/s (99% speed of light) causes Lorentz length contraction effect with the rate 7.1

The velocity (205.8 km/s) moves during 205.8 seconds a distance 42253 km

Where 300000 = 7.1 x 42253 km BUT 42253 = (205.8)^2

The squared value (205.8)^2 is found because of the used rate of time

We have studied this equation in point (I-5**) -the data shows, the planets velocities are defined as parts of a complete system of velocities starts from (Zero = stationary point) and reaches to the speed of light 300000 km/s and between these two values the planets velocities are defined to support this same system- that tells- the planets velocities are defined with limit to the speed of light (300000 km/s) - The data proves the speed (1.16 million km per second) is a fact -and also the data proves the coherence is done between the light (1.16 million km per second) and the light (300000 km/s)

(CONT)

Gerges Francis Tawdrous +201022532292

Physics Department-  Physics & Mathematics  Faculty 

Peoples’ Friendship university of Russia – Moscow   (2010-2013)

Curriculum Vitae                  https://www.academia.edu/s/b88b0ecb7c

E-mail                            mrwaheid@gmail.com, mrwaheid1@yahoo.com

                                      gergesgerges@yandex.ru                   

ORCID                          https://orcid.org/0000-0002-1041-7147

Facebook                        https://www.facebook.com/gergis.tawadrous

VK                                 https://vk.com/id696655587

Tumblr                           https://www.tumblr.com/blog/itsgerges 

Researcherid                   https://publons.com/researcher/3510834/gerges-tawadrous/

Google                                https://scholar.google.com/citations?user=2Y4ZdTUAAAAJ&hl=en

Livejournal                     https://gerges2022.livejournal.com/profile

Pocket                                                                     https://getpocket.com/@646g8dZ0p3aX5Ad1bsTr4d9THjA5p6a5b2fX99zd54g221E4bs76eBdtf6aJw5d0?src=navbar

PUBLICATIONS

box                                 https://app.box.com/s/47fwd0gshir636xt0i3wpso8lvvl8vnv

Academia                       https://rudn.academia.edu/GergesTawadrous

List of publications         http://vixra.org/author/gerges_francis_tawdrous

Slideshare                            https://www.slideshare.net/Gergesfrancis

univers #distance #cosmologie #spatial #galaxies #infini #systeme solaire #astronomie #lumière #soleil #vitesse #planetes #constellations

2024-06-07 19:21:47 GMT

Apple’s Mysterious Fisheye Projection

If you’ve read my first post about Spatial Video, the second about Encoding Spatial Video, or if you’ve used my command-line tool, you may recall a mention of Apple’s mysterious “fisheye” projection format. Mysterious because they’ve documented a CMProjectionType.fisheye enumeration with no elaboration, they stream their immersive Apple TV+ videos in this format, yet they’ve provided no method to produce or playback third-party content using this projection type.

Additionally, the format is undocumented, they haven’t responded to an open question on the Apple Discussion Forums asking for more detail, and they didn’t cover it in their WWDC23 sessions. As someone who has experience in this area – and a relentless curiosity – I’ve spent time digging-in to Apple’s fisheye projection format, and this post shares what I’ve learned.

[[MORE]]

As stated in my prior post, I am not an Apple employee, and everything I’ve written here is based on my own history, experience (specifically my time at immersive video startup, Pixvana, from 2016-2020), research, and experimentation. I’m sure that some of this is incorrect, and I hope we’ll all learn more at WWDC24.

Spherical Content

Imagine sitting in a swivel chair and looking straight ahead. If you tilt your head to look straight up (at the zenith), that’s 90 degrees. Likewise, if you were looking straight ahead and tilted your head all the way down (at the nadir), that’s also 90 degrees. So, your reality has a total vertical field-of-view of 90 + 90 = 180 degrees.

Sitting in that same chair, if you swivel 90 degrees to the left or 90 degrees to the right, you’re able to view a full 90 + 90 = 180 degrees of horizontal content (your horizontal field-of-view). If you spun your chair all the way around to look at the “back half” of your environment, you would spin past a full 360 degrees of content.

When we talk about immersive video, it’s common to only refer to the horizontal field-of-view (like 180 or 360) with the assumption that the vertical field-of-view is always 180. Of course, this doesn’t have to be true, because we can capture whatever we’d like, edit whatever we’d like, and playback whatever we’d like.

But when someone says something like VR180, they really mean immersive video that has a 180-degree horizontal field-of-view and a 180-degree vertical field-of-view. Similarly, 360 video is 360-degrees horizontally by 180-degrees vertically.

Projections

When immersive video is played back in a device like the Apple Vision Pro, the Meta Quest, or others, the content is displayed as if a viewer’s eyes are at the center of a sphere watching video that is displayed on its inner surface. For 180-degree content, this is a hemisphere. For 360-degree content, this is a full sphere. But it can really be anything in between; at Pixvana, we sometimes referred to this as any-degree video.

It’s here where we run into a small problem. How do we encode this immersive, spherical content? All the common video codecs (H.264, VP9, HEVC, MV-HEVC, AVC1, etc.) are designed to encode and decode data to and from a rectangular frame. So how do you take something like a spherical image of the Earth (i.e. a globe) and store it in a rectangular shape? That sounds like a map to me. And indeed, that transformation is referred to as a map projection.

Equirectangular

While there are many different projection types that each have useful properties in specific situations, spherical video and images most commonly use an equirectangular projection. This is a very simple transformation to perform (it looks more complicated than it is). Each x location on a rectangular image represents a longitude value on a sphere, and each y location represents a latitude. That’s it. Because of these relationships, this kind of projection can also be called a lat/long.

Imagine “peeling” thin one-degree-tall strips from a globe, starting at the equator. We start there because it’s the longest strip. To transform it to a rectangular shape, start by pasting that strip horizontally across the middle of a sheet of paper (in landscape orientation). Then, continue peeling and pasting up or down in one-degree increments. Be sure to stretch each strip to be as long as the first, meaning that the very short strips at the north and south poles are stretched a lot. Don’t break them! When you’re done, you’ll have a 360-degree equirectangular projection that looks like this.

If you did this exact same thing with half of the globe, you’d end up with a 180-degree equirectangular projection, sometimes called a half-equirect. Performed digitally, it’s common to allocate the same number of pixels to each degree of image data. So, for a full 360-degree by 180-degree equirect, the rectangular video frame would have an aspect ratio of 2:1 (the horizontal dimension is twice the vertical dimension). For 180-degree by 180-degree video, it’d be 1:1 (a square). Like many things, these aren’t hard and fast rules, and for technical reasons, sometimes frames are stretched horizontally or vertically to fit within the capabilities of an encoder or playback device.

This is a 180-degree half equirectangular image overlaid with a grid to illustrate its distortions. It was created from the standard fisheye image further below. Watch an animated version of this transformation.

What we’ve described so far is equivalent to monoscopic (2D) video. For stereoscopic (3D) video, we need to pack two of these images into each frame…one for each eye. This is usually accomplished by arranging two images in a side-by-side or over/under layout. For full 360-degree stereoscopic video in an over/under layout, this makes the final video frame 1:1 (because we now have 360 degrees of image data in both dimensions). As described in my prior post on Encoding Spatial Video, though, Apple has chosen to encode stereo video using MV-HEVC, so each eye’s projection is stored in its own dedicated video layer, meaning that the reported video dimensions match that of a single eye.

Standard Fisheye

Most immersive video cameras feature one or more fisheye lenses. For 180-degree stereo (the short way of saying stereoscopic) video, this is almost always two lenses in a side-by-side configuration, separated by ~63-65mm, very much like human eyes (some 180 cameras).

The raw frames that are captured by these cameras are recorded as fisheye images where each circular image area represents ~180 degrees (or more) of visual content. In most workflows, these raw fisheye images are transformed into an equirectangular or half-equirectangular projection for final delivery and playback.

This is a 180 degree standard fisheye image overlaid with a grid. This image is the source of the other images in this post.

Apple’s Fisheye

This brings us to the topic of this post. As I stated in the introduction, Apple has encoded the raw frames of their immersive videos in a “fisheye” projection format. I know this, because I’ve monitored the network traffic to my Apple Vision Pro, and I’ve seen the HLS streaming manifests that describe each of the network streams. This is how I originally discovered and reported that these streams – in their highest quality representations – are ~50Mbps, HDR10, 4320x4320 per eye, at 90fps.

While I can see the streaming manifests, I am unable to view the raw video frames, because all the immersive videos are protected by DRM. This makes perfect sense, and while I’m a curious engineer who would love to see a raw fisheye frame, I am unwilling to go any further. So, in an earlier post, I asked anyone who knew more about the fisheye projection type to contact me directly. Otherwise, I figured I’d just have to wait for WWDC24.

Lo and behold, not a week or two after my post, an acquaintance introduced me to Andrew Chang who said that he had also monitored his network traffic and noticed that the Apple TV+ intro clip (an immersive version of this) is streamed in-the-clear. And indeed, it is encoded in the same fisheye projection. Bingo! Thank you, Andrew!

Now, I can finally see a raw fisheye video frame. Unfortunately, the frame is mostly black and featureless, including only an Apple TV+ logo and some God rays. Not a lot to go on. Still, having a lot of experience with both practical and experimental projection types, I figured I’d see what I could figure out. And before you ask, no, I’m not including the actual logo, raw frame, or video in this post, because it’s not mine to distribute.

Immediately, just based on logo distortions, it’s clear that Apple’s fisheye projection format isn’t the same as a standard fisheye recording. This isn’t too surprising, given that it makes little sense to encode only a circular region in the center of a square frame and leave the remainder black; you typically want to use all the pixels in the frame to send as much data as possible (like the equirectangular format described earlier).

Additionally, instead of seeing the logo horizontally aligned, it’s rotated 45 degrees clockwise, aligning it with the diagonal that runs from the upper-left to the lower-right of the frame. This makes sense, because the diagonal is the longest dimension of the frame, and as a result, it can store more horizontal (post-rotation) pixels than if the frame wasn’t rotated at all.

This is the same standard fisheye image from above transformed into a format that seems very similar to Apple’s fisheye format. Watch an animated version of this transformation.

Likewise, the diagonal from the lower-left to the upper-right represents the vertical dimension of playback (again, post-rotation) providing a similar increase in available pixels. This means that – during rotated playback – the now-diagonal directions should contain the least amount of image data. Correctly-tuned, this likely isn’t visible, but it’s interesting to note.

More Pixels

You might be asking, where do these “extra” pixels come from? I mean, if we start with a traditional raw circular fisheye image captured from a camera and just stretch it out to cover a square frame, what have we gained? Those are great questions that have many possible answers.

This is why I liken video processing to turning knobs in a 747 cockpit: if you turn one of those knobs, you more-than-likely need to change something else to balance it out. Which leads to turning more knobs, and so on. Video processing is frequently an optimization problem just like this. Some initial thoughts:

  • It could be that the source video is captured at a higher resolution, and when transforming the video to a lower resolution, the “extra” image data is preserved by taking advantage of the square frame.
  • Perhaps the camera optically transforms the circular fisheye image (using physical lenses) to fill more of the rectangular sensor during capture. This means that we have additional image data to start and storing it in this expanded fisheye format allows us to preserve more of it.
  • Similarly, if we record the image using more than two lenses, there may be more data to preserve during the transformation. For what it’s worth, it appears that Apple captures their immersive videos with a two-lens pair, and you can see them hiding in the speaker cabinets in the Alicia Keys video.

There are many other factors beyond the scope of this post that can influence the design of Apple’s fisheye format. Some of them include distortion handling, the size of the area that’s allocated to each pixel, where the “most important” pixels are located in the frame, how high-frequency details affect encoder performance, how the distorted motion in the transformed frame influences motion estimation efficiency, how the pixels are sampled and displayed during playback, and much more.

Blender

But let’s get back to that raw Apple fisheye frame. Knowing that the image represents ~180 degrees, I loaded up Blender and started to guess at a possible geometry for playback based on the visible distortions. At that point, I wasn’t sure if the frame encodes faces of the playback geometry or if the distortions are related to another kind of mathematical mapping. Some of the distortions are more severe than expected, though, and my mind couldn’t imagine what kind of mesh corrected for those distortions (so tempted to blame my aphantasia here, but my spatial senses are otherwise excellent).

One of the many meshes and UV maps that I’ve experimented with in Blender.

Radial Stretching

If you’ve ever worked with projection mappings, fisheye lenses, equirectangular images, camera calibration, cube mapping techniques, and so much more, Google has inevitably led you to one of Paul Bourke’s many fantastic articles. I’ve exchanged a few e-mails with Paul over the years, so I reached out to see if he had any insight.

After some back-and-forth discussion over a couple of weeks, we both agreed that Apple’s fisheye projection is most similar to a technique called radial stretching (with that 45-degree clockwise rotation thrown in). You can read more about this technique and others in Mappings between Sphere, Disc, and Square and Marc B. Reynolds’ interactive page on Square/Disc mappings.

Basically, though, imagine a traditional centered, circular fisheye image that touches each edge of a square frame. Now, similar to the equirectangular strip-peeling exercise I described earlier with the globe, imagine peeling one-degree wide strips radially from the center of the image and stretching those along the same angle until they touch the edge of the square frame. As the name implies, that’s radial stretching. It’s probably the technique you’d invent on your own if you had to come up with something.

By performing the reverse of this operation on a raw Apple fisheye frame, you end up with a pretty good looking version of the Apple TV+ logo. But, it’s not 100% correct. It appears that there is some additional logic being used along the diagonals to reduce the amount of radial stretching and distortion (and perhaps to keep image data away from the encoded corners). I’ve experimented with many approaches, but I still can’t achieve a 100% match. My best guess so far uses simple beveled corners, and this is the same transformation I used for the earlier image.

It’s also possible that this last bit of distortion could be explained by a specific projection geometry, and I’ve iterated over many permutations that get close…but not all the way there. For what it’s worth, I would be slightly surprised if Apple was encoding to a specific geometry because it adds unnecessary complexity to the toolchain and reduces overall flexibility.

While I have been able to playback the Apple TV+ logo using the techniques I’ve described, the frame lacks any real detail beyond its center. So, it’s still possible that the mapping I’ve arrived at falls apart along the periphery. Guess I’ll continue to cross my fingers and hope that we learn more at WWDC24.

Conclusion

This post covered my experimentation with the technical aspects of Apple’s fisheye projection format. Along the way, it’s been fun to collaborate with Andrew, Paul, and others to work through the details. And while we were unable to arrive at a 100% solution, we’re most definitely within range.

The remaining questions I have relate to why someone would choose this projection format over half-equirectangular. Clearly Apple believes there are worthwhile benefits, or they wouldn’t have bothered to build a toolchain to capture, process, and stream video in this format. I can imagine many possible advantages, and I’ve enumerated some of them in this post. With time, I’m sure we’ll learn more from Apple themselves and from experiments that all of us can run when their fisheye format is supported by existing tools.

It’s an exciting time to be revisiting immersive video, and we have Apple to thank for it.

As always, I love hearing from you. It keeps me motivated! Thank you for reading.

spatial #apple vision pro #video

2024-04-14 19:01:24 GMT

[USA-OH] [H] Switch, Wii, 3DS, DS, PSX, PS2, and PSP Games [W] Paypal

Hello! Shipping is $7 for any purchase under $75, and free for anything $75 and over. I can get pics if interested. **Nintendo Switch** Super Mario Odyssey Loose - $25 Mario Tennis Aces CIB - $25 Super Mario 3D All-Stars CIB - $65 **Wii** New Super Mario Bros. Wii loose - $15 **3DS** Mario Tennis Open Loose - $7 Splinter Cell 3D Loose - $4 Adventure Time: Explore The Dungeon Because I Don't Know Loose - $7 Ocarina of Time 3D Loose - $12 Mario Kart 7 Loose - $9 Mario Kart 7 Loose (Gamestop Sticker) - $7 Animal Crossing New Leaf Loose - $12 Monster Hunter 4 Ultimate CIB - $15 Pokemon Y Loose x2 - $22 each Pokemon Moon Loose - $10 Paper Mario Sticker Star Loose - $9 Luigi's Mansion Dark Moon Loose - $7 Fire Emblem Fates Conquest CIB - $20 **DS** Pokemon SoulSilver Loose - $105 Fire Emblem Shadow Dragon Loose - $30 Spore Creatures Loose - $5 Castlevania Portrait of Ruin CIB - $40 The Sims 2: Castaway Loose - $10 Super Mario 64 DS Loose - $11 SMT: Devil Survivor 2 CIB - $25 **Playstation 2** GTA III Game and Box x2 - $6 each Mega Man Anniversary Collection CIB - $6 Sonic Heroes Game and Box - $7 Mana Khemia 2: Fall of Alchemy Loose - $40 Red Ninja End of Honor Game and Box - $60 **Playstation** Resident Evil 2 Loose - $15 Loose Lot - Gran Turismo, Rally Cross 2, Namco Museum Vol. 3, Syphon Filter, Army Men World War, HardBall '99, Madden 2001, Jet Moto, Jet Moto 2, Olympic Summer Games Atlanta 96, XS Moto, Madden 2000, Cool Boarders 2001 - $45 **PSP** Silent Hill Origins CIB - $40 Phantasy Star Portable 2 CIB - $45 Final Fantasy CIB - $10 The Cave UMD Loose - $5 Family Guy: The Freakin Sweet Collection UMD Loose - $5 GTA Vice City Stories Loose - $13

2024-06-22 03:51:06

Rectum pressure and blood streak

I had minor bleeding, streaks on stool only, every other day along with itching, pressure and pain in the rectum/anus. I went to a GI a month ago, 2 weeks after my last bleed, itching went away after using Prep H for 2 weeks. 6 weeks I was feeling better after taking peppermint oil and getting more fiber. This also improved discomfort on left side of abdomen. Last week I ate spicy food on a daily basis and more red meat. I began to feel pressure on rectum especially in the morning upon waking up. I’m assuming my rectum gets full and I have to poop to feel relief. My rectum burns and have mild pain when pooping, and this morning I noticed a red streak on one side of my stool. It’s like blood collects at the bottom of stool and as it’s pushed, it streaks on one side of the stool until it’s depleted. I had this happen 6 weeks ago as mentioned. There’s no blood on TP or subsequent stools. My GI advised to do a follow up if I had bleeding again. I had blood work done and test for H Pylori, all normal last time. Like I mentioned before, I usually feel heaviness on my rectum when it’s “full”, sometimes burn sensation when passing a bowel. My bowel movements are consistent, twice a day, solid stools, light to dark brown color depending on food ate. Never had constipation nor diarrhea unless I eat or drink irritants. Could this be another flare? Should I wait to do a follow up? I’m cutting down on spicy food and see if things get better.

2024-06-22 03:51:03

Loading...
No more records found